ドキュメント

Unity Engine

Unity Engine

operator !=(Pose, Pose)

Returns true if two poses are not equal.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Operator
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static bool operator !=(Pose a, Pose b)

Parameters

Returns

Type

Description

bool

Remarks

The Not Equals operator returns true if two Poses are not equivalent. Equivalent in this sense is determined by calling into the Equal operators of the internal Quaternion and Vector members of the pose. If either the Quaternion and Vector members are deemed not equal, then the two poses are not equivalent.