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Unity Engine


RemoveNotificationReceiver<U>(U, INotificationReceiver)

Unregisters a receiver on the output.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

RemoveNotificationReceiver<T>(T, INotificationReceiver)

public static void RemoveNotificationReceiver<U>(this U output, INotificationReceiver receiver) where U : struct, IPlayableOutput

Parameters

output

T
The target output.

The receiver to unregister.