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Unity Engine


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Script Reference

Unity Engine


effectiveParentDelay

The accumulated delay of the parent Playable during the PlayableGraph traversal.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

注意
Deprecated. effectiveParentDelay is obsolete; use a custom ScriptPlayable to implement this feature
public double effectiveParentDelay { get; }