ドキュメント

Unity Engine

Unity Engine

None

Describes that the Playable does not have any particular type. This is use for Playables that execute script code, or that create their own playable graphs, such as the Sequence.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

注意
Deprecated. DataStreamType is no longer required and will be removed in a future release.
None = 3