Set3Points
Sets a plane using three points that lie within it. The points go around clockwise as you look down on the top surface of the plane.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
Set3Points(Vector3, Vector3, Vector3)
Sets a plane using three points that lie within it. The points go around clockwise as you look down on the top surface of the plane.
public void Set3Points(Vector3 a, Vector3 b, Vector3 c)
Parameters
Remarks
Additional Resources: Plane.SetNormalAndPosition.
Set3Points(Vector3, Vector3, Vector3)
Sets a plane using three points that lie within it. The points go around clockwise as you look down on the top surface of the plane.
public void Set3Points(in Vector3 a, in Vector3 b, in Vector3 c)
Parameters
Remarks
Additional Resources: Plane.SetNormalAndPosition.