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Unity Engine

Unity Engine

DownloadHandlerFile

Creates a new instance and a file on disk where downloaded data will be written to.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

DownloadHandlerFile(string)

Creates a new instance and a file on disk where downloaded data will be written to.
public DownloadHandlerFile(string path)

Parameters

path

Path to file to be written.

Remarks

Throws an ArgumentException if a file cannot be created. If a path to a file in a non-existent directory is given, all required directories are created. If a file exists, it will be overwritten, unless in append mode. If a file doesn't exist, it is created regardless of append flag.

DownloadHandlerFile(string, bool)

Creates a new instance and a file on disk where downloaded data will be written to.
public DownloadHandlerFile(string path, bool append)

Parameters

path

Path to file to be written.

append

When true, appends data to the given file instead of overwriting.

Remarks

Throws an ArgumentException if a file cannot be created. If a path to a file in a non-existent directory is given, all required directories are created. If a file exists, it will be overwritten, unless in append mode. If a file doesn't exist, it is created regardless of append flag.