ドキュメント

Unity Engine

Unity Engine

Tile

Repeat the texture along the line, based on its length in world units. To set the tiling rate, use Material.SetTextureScale.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
Tile = 1