Tile
Repeat the texture along the line, based on its length in world units. To set the tiling rate, use Material.SetTextureScale.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
Tile = 1
Tile = 1