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Unity Engine

Unity Engine

ProbeBakeRequest

The ProbeBakeRequest contains all the data needed to bake a collection of probes. Can be added to a BakeInput.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public struct ProbeBakeRequest

Properties

Property

Description

bakeOutputFolderPathThe folder used to store the output when the probes in the request are baked.
deringWhen true applies deringing to the probes in the request.
ignoreDirectEnvironmentWhen true ignores baking direct environment lighting into the probe.
ignoreIndirectEnvironmentWhen true ignores baking indirect environment lighting into the probe.
indirectScaleA scale to apply to the indirect probe lighting.
outputTypesA bitmask that describes the outputs to bake for the probes in this request. Additional Resources: ProbeBakeRequestOutput.
positionLengthThe number of probe positions in this request.
positionOffsetThe probe position offset of this request into the position array held by the BakeInput that contains this request.
postProcessOutputFolderPathThe folder used to store the output when the probes in the request are postprocessed.
pushoffPushoff value used when baking the probes in the request.