useColliderMask
Should the collider-mask be used or the global collision matrix?
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public bool useColliderMask { get; set; }
Remarks
Additional Resources: Effector2D.colliderMask.