noiseSeed
Specifies the random seed value for detail object placement.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.TerrainModule
public int noiseSeed { get; set; }
public int noiseSeed { get; set; }