Break()
Pauses the editor.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static void Break()
Remarks
This is useful when you want to check certain values on the inspector and you are not able to pause it manually.
Examples
using UnityEngine;public class ExampleScript : MonoBehaviour{ void Start() { Debug.Break(); }}