Nothing
Don't clear anything.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
Nothing = 4
Remarks
This will leave colors and depth buffer from the previous frame or whatever was displayed before. Additional Resources: Camera.clearFlags property, camera component.