numVirtualVoices
The maximum number of managed sounds in the game. Beyond this limit sounds will simply stop playing.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.AudioModule
public int numVirtualVoices
Remarks
WebGL: This setting doesn't affect WebGL because there is no limit on the number of audio channels in the WebGL platform. For an example of how to use this property, refer to AudioSettings.Reset.