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Unity Engine

Unity Engine

CreateManualControlContext(in AudioFormat)

Create a new ControlContext with additional functionality you can drive manually.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

CreateManualControlContext(AudioFormat)

public static ControlContext.Manual CreateManualControlContext(in AudioFormat format)

Parameters

The initial AudioFormat the returned ControlContext.Manual will run in.

Returns

Type

Description

ManualA ControlContext.Manual you own and control, that must later be disposed.

Remarks

This context is completely separate from ControlContext.builtIn and shares no data, lifetime or callbacks. It's an error to mix and match ProcessorInstances from different ControlContexts. You must manually destroy this instance.