bufferFrameCount
The number of audio frames processed in each audio callback.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine.Audio
- Assembly: UnityEngine.AudioModule
public readonly int bufferFrameCount { get; }
Remarks
Depending on the context within the AudioFormat is used, this value specifies either the exact number of frames or the maximum number of frames in the ChannelBuffer passed to processing callbacks.
Additional Resources: AudioConfiguration.dspBufferSize