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Unity Engine


Unity Engine


UnbindAllSceneHandles(Animator)

Removes all PropertySceneHandles and TransformSceneHandles associated with the Animator instance. Use this method to manage the lifecycle of scene handles when the animated hierarchy changes.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static void UnbindAllSceneHandles(this Animator animator)

Parameters

animator

The Animator instance that calls this method.