SetLookAtClampWeight(float)
Sets the LookAt clamp weight.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEngine.Animations
- Assembly: UnityEngine.AnimationModule
public void SetLookAtClampWeight(float weight)
Parameters
The LookAt clamp weight.
Remarks
0.0 means the character is unrestrained in motion. 1.0 means the character is clamped (look at becomes impossible). 0.5 means the character is able to move on half of the possible range (180 degrees).
Additional Resources: AnimationHumanStream.SolveIK, AnimationHumanStream.SetLookAtPosition.