InputGeometry
The triangles of all the geometry that is used as a base for computing the new NavMesh.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Field
- Namespace: UnityEngine.AI
- Assembly: UnityEngine.AIModule
InputGeometry = 1
Remarks
Additional Resources: CollectSources, NavMeshBuildSource, NavMeshBuildSettings.debug, NavMeshEditorHelpers.DrawBuildDebug.