TargetFrameRate
Framerate is limited by Application.targetFrameRate. In this case, you should consider lowering the application's performance requirements (see IDevicePerformanceControl.AutomaticPerformanceControl ).
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Field
- Namespace: UnityEngine.AdaptivePerformance
- Assembly: UnityEngine.AdaptivePerformanceModule
TargetFrameRate = 3