CurrentFrameTime
The overall frame time in seconds. Returns -1.0f if no timing information is available (for example, in the first frame or directly after resume).
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine.AdaptivePerformance
- Assembly: UnityEngine.AdaptivePerformanceModule
public float CurrentFrameTime { readonly get; set; }