ドキュメント

Unity Engine

Unity Engine

automaticRunning

Get and set the automatic running state for this manager. When this is true, the manager will call StartSubsystems and StopSubsystems APIs at appropriate times. When false, or when AdaptivePerformanceManagerSettings.automaticLoading is false, it is up to the user of the manager to handle that same functionality.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public bool automaticRunning { get; set; }