PerformanceAction
Current determined action needed from performance state. Action StateAction.Increase will be ignored if AdaptivePerformanceIndexer.ThermalAction is decreasing.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine.AdaptivePerformance
- Assembly: UnityEngine.AdaptivePerformanceModule
public StateAction PerformanceAction { get; }