ドキュメント

Unity Engine

Unity Engine

spriteGenerateFallbackPhysicsShape

Generates a default physics shape for a Sprite if a physics shape has not been set by the user.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public bool spriteGenerateFallbackPhysicsShape { get; set; }