ドキュメント

Unity Engine

Unity Engine

AutoCubemap

Automatically determine type of cubemap generation from the source image.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor
AutoCubemap = 6

Remarks

This picks cylindrical, spheremap, cross or 6-face layout based on the aspect ratio of the source image.
Additional Resources: TextureImporter.generateCubemap.