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Unity Engine

Unity Engine

anythingCompiling

When true, the Editor is compiling some Shaders asynchronously at the point of query.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static bool anythingCompiling { get; }

Remarks

You can use this property to detect if the Editor is compiling Shaders asynchronously. This enables you to refresh custom tools and Views after compilation has finished.