ドキュメント

Unity Engine

Unity Engine

ShaderData.Pass

This class describes a pass of a subshader.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Class
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public class ShaderData.Pass

Properties

Property

Description

IsGrabPassIndicates whether this Pass results from a GrabPass command.
NameThe name of this pass (may be empty).
SourceCodeThe source code for this pass.

Methods

Method

Description

CompileVariantCompiles a shader variant for this shader pass and returns its bytecode and resource layout.
FindTagValueSearches for the tag specified by
tagName
on this SubShader and returns the value of the tag.
HasShaderStageChecks whether this pass includes a shader stage.
PreprocessVariantPreprocesses a shader variant for this shader pass and returns the preprocessed code.