ドキュメント

Unity Engine

Unity Engine

ActiveSubshader

Returns the active subshader or null if none is currently active.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public ShaderData.Subshader ActiveSubshader { get; }

Remarks

The active subshader is the first one that is supported and satisfied the LOD needs.