ドキュメント

Unity Engine

Unity Engine

AssetIndexChangeSet

Create a search asset index changeset.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

AssetIndexChangeSet(string[], string[])

Create a search asset index changeset.
public AssetIndexChangeSet(string[] updated, string[] removed)

Parameters

updated

Assets that were updated.

removed

Assets that were deleted.

AssetIndexChangeSet(IEnumerable<string>, IEnumerable<string>, IEnumerable<string>, Func<string, bool>)

Create a search asset index changeset.
public AssetIndexChangeSet(IEnumerable<string> updated, IEnumerable<string> removed, IEnumerable<string> moved, Func<string, bool> predicate)

Parameters

Assets that were updated.

Assets that were deleted.

Existing assets that were moved.

Predicate used to exclude any updated, removed or moved assets from the change set.

AssetIndexChangeSet(IEnumerable<string>, IEnumerable<string>, Func<string, bool>)

Create a search asset index changeset.
public AssetIndexChangeSet(IEnumerable<string> updated, IEnumerable<string> removed, Func<string, bool> predicate)

Parameters

Assets that were updated.

Assets that were deleted.

Predicate used to exclude any updated, removed or moved assets from the change set.