Unity Engine documentationScript ReferenceUnityEditorModelImporterNormalCalculationModeAreaAndAngleWeightedThe normals are weighted by both the face area and the vertex angle on each face.読み終わるまでの所要時間 1 分最終更新 1ヶ月前Definition Type: Field Namespace: UnityEditor Assembly: UnityEditor AreaAndAngleWeighted = 4