SynchronizeReflectionProbes()
Synchronize the baked data with the actual components and rendering settings.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEditor.Experimental.Rendering
- Assembly: UnityEditor
public virtual void SynchronizeReflectionProbes()
Remarks
This implementation does nothing.
Override this method in your own implementation to synchronize the baked data with the components in your ScriptableBakedReflectionSystem. See IScriptableBakedReflectionSystem.