stateHashes
The hashes of the current baked state of the ScriptableBakedReflectionSystem.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEditor.Experimental.Rendering
- Assembly: UnityEditor
public Hash128[] stateHashes { get; protected set; }
Remarks
An array of Hash128 values representing the files to keep in the GI Cache.
Set this property in your implementation at the end of the baking process. See IScriptableBakedReflectionSystem.