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Unity Engine

Unity Engine

CanPasteSerializedData(string)

Default method for checking if serialized data can be pasted.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

protected bool CanPasteSerializedData(string data)

Parameters

data

Serialized graph element.

Returns

Type

Description

boolTrue if it can be pasted.