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Unity Engine

Unity Engine

ChangeChildrenOrderEventArgs(int, Scene)

Constructs a new instance.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Constructor
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public ChangeChildrenOrderEventArgs(int instanceId, Scene scene)

Parameters

instanceId

The instance ID of the parent GameObject whose children have been reordered. Note that this is not the instance ID of the Transform component.

scene

The Scene containing the GameObject whose children were reordered.