ドキュメント

Unity Engine

Unity Engine

OnProcessScene(Scene)

Implement this method to receive a callback for each scene during the build.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

注意
Deprecated. Use IProcessSceneWithReport instead
void OnProcessScene(Scene scene)

Parameters

scene

The scene Unity is currently processing during the build.

Examples

using UnityEditor;using UnityEditor.Build;using UnityEngine;class MyCustomBuildProcessor : IProcessScene{ public int callbackOrder { get { return 0; } } public void OnProcessScene(UnityEngine.SceneManagement.Scene scene) { Debug.Log("MyCustomBuildProcessor.OnProcessScene " + scene.name); }}