ドキュメント

Unity Engine

Unity Engine

OnPreprocessBuild(BuildReport)

Implement this method to receive a callback before the build is started.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

void OnPreprocessBuild(BuildReport report)

Parameters

A report containing information about the build, such as its target platform and output path.

Remarks

This method is replaced by OnPreprocessBuild, which works for AssetBundle builds as well. This callback is invoked during Player builds, but not during AssetBundle builds.

Examples

using UnityEditor;using UnityEditor.Build;using UnityEditor.Build.Reporting;using UnityEngine;class MyCustomBuildProcessor : IPreprocessBuildWithReport{ public int callbackOrder { get { return 0; } } public void OnPreprocessBuild(BuildReport report) { Debug.Log("MyCustomBuildProcessor.OnPreprocessBuild for target " + report.summary.platform + " at path " + report.summary.outputPath); }}