ドキュメント

Unity Engine

Unity Engine

isRunning

Returns true if an asynchronous build is still running.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

注意
Deprecated. UnityEditor NavMeshBuilder has been deprecated. Use UnityEngine.AI.NavMeshBuilder instead.
public static bool isRunning { get; }