VectorUtils.TextureAtlas
A struct to hold packed atlas entries.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Class
- Namespace: Unity.VectorGraphics
- Assembly: UnityEngine.VectorGraphicsModule
public class VectorUtils.TextureAtlas
public class VectorUtils.TextureAtlas