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Unity Engine

Unity Engine

Closed

A boolean indicating if the contour should be closed.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public bool Closed { readonly get; set; }

Remarks

When set to true, closed path will connect the last path segment to the first path segment, by using the last path segment's P1 and P2 as control points.