ドキュメント

Unity Engine

Unity Engine

AppendKey(in PropertyPath, object)

Returns a new PropertyPath combining the given PropertyPath and an key-type PropertyPathPart.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: Unity.Properties
  • Assembly: UnityEngine.PropertiesModule

AppendKey(PropertyPath, Object)

public static PropertyPath AppendKey(in PropertyPath path, object key)

Parameters


The key to add.

Returns

Type

Description

PropertyPathA new PropertyPath