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Unity Engine

Unity Engine

Reserve(int)

Reserve enough memory to contain the specified number of elements.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: Unity.Hierarchy
  • Assembly: UnityEngine.HierarchyCoreModule
public void Reserve(int capacity)

Parameters

capacity

The requested capacity.