ドキュメント

Unity Engine

Unity Engine

SetName(in HierarchyNode, string)

Sets the name of a hierarchy node.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: Unity.Hierarchy
  • Assembly: UnityEngine.HierarchyCoreModule

SetName(HierarchyNode, string)

public void SetName(in HierarchyNode node, string name)

Parameters

The hierarchy node.

name

The name of the node.

Remarks

This operation fails if the node has a handler that does not allow name changes.