Decals in the Built-In Render Pipeline
Techniques for using a Projector component in the Built-In Render Pipeline.
読み終わるまでの所要時間 1 分最終更新 2ヶ月前
Techniques for using a Projector component to project materials onto other GameObjects in the Built-In Render Pipeline.
Page | Description |
|---|---|
| Projector component reference | Explore the properties in the Projector component to configure a material's projection onto a surface. |