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Unity Engine

Unity Engine

Deep linking for macOS

Explains how to use deep linking on macOS.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Deep links are hyperlinks that take a user to a specific location within an app rather than a website. When a user clicks a deep link, the application opens from the designated location, such as a specific scene in a Unity application. There are two ways to enable deep links for macOS applications: URL schemes and universal links.
For information on how to use deep links and handle them when your application opens, refer to Using deep links.

URL schemes

A URL scheme specifies a link structure that your macOS application refers to. The device opens the application when the user clicks a deep link that matches the URL scheme structure. To add a URL scheme, use the following:
  1. Go to Edit >
    Project Settings

    ?

    > Player > Other Settings.
  2. In the Mac Configuration section, set the following properties:
    • Size property to
      1
      .
    • Element 0 property to the URL scheme to use with your application. For example, use
      unitydl
      to open your application when the device processes a link that starts with
      unitydl://
      .

Supported URL schemes settings for macOS.

注
To use multiple URL schemes in your project, increase the value of the Size property.
Universal links are similar to deep links because they open a specific location within an app. However, if the app isn't installed, a universal link opens a URL in Safari. To enable universal links, refer to Apple's documentation on Allowing Apps and Websites to Link to Your Content.

Additional resources