ドキュメント

Unity Engine

Unity Engine

tracked

Set to true if the node is presently being tracked by the underlying XR system, and false if the node is not presently being tracked by the underlying XR system.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine.XR
  • Assembly: UnityEngine.XRModule
public bool tracked { get; set; }