ドキュメント

Unity Engine

Unity Engine

displayOpaque

Determines if the current attached device has an opaque display. Most VR devices are opaque in order to increase the immersive experience, AR devices are transparent to allow for interaction with an augmentation of the current environment.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine.XR
  • Assembly: UnityEngine.XRModule
public bool displayOpaque { get; }