ドキュメント

Unity Engine

Unity Engine

GetWorldPose(out Vector3, out Quaternion)

Gets the world space pose of the wheel accounting for ground contact, suspension limits, steer angle, and rotation angle (angles in degrees).
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.VehiclesModule

GetWorldPose(Vector3, Quaternion)

public void GetWorldPose(out Vector3 pos, out Quaternion quat)

Parameters

Position of the wheel in world space.

Rotation of the wheel in world space.