ドキュメント

Unity Engine

Unity Engine

TimerState

Contains timing information of scheduler events.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public struct TimerState : IEquatable<TimerState>

Properties

Property

Description

deltaTimeTime difference in milliseconds between TimerState.now and the previous callback.
nowCurrent time in milliseconds.
startStart time in milliseconds, or last callback time for repeatable IScheduledItem.

Methods

Method

Description

EqualsCompare this object with another object and return true if they are equal.