ドキュメント

Unity Engine

Unity Engine

IsBound(IBindable)

Checks if a IBindable is bound to a property.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static bool IsBound(this IBindable control)

Parameters

control

This Bindable object.

Returns

Type

Description

boolTrue if this IBindable is bound to a property.