DeactivateDeformableBuffer(SpriteRenderer)
Stop using the deformable buffer to render the Sprite and use the original mesh instead.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEngine.U2D
- Assembly: UnityEngine.CoreModule
public static void DeactivateDeformableBuffer(this SpriteRenderer renderer)