ドキュメント

Unity Engine

Unity Engine

editorPreviewOrigin

The origin of the Tilemap in cell position inclusive of editor preview Tiles.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public Vector3Int editorPreviewOrigin { get; }

Remarks

This is used when rendering the Tilemap in Editor mode, taking both placed Tiles and editor preview Tiles for preview placement into account.